- 13 Jul, 1998 1 commit
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Ben Avison authored
If the lowest window (eg most recently iconised window) is a hotkey window, the Wimp used to hang if a keypress was not claimed by any task. Now fixed. Hotkey events can now be delivered to nested windows. Ctrl-Alt-Close now closes all windows, at the same nesting level, provided that they have close buttons. Ctr-Alt-Iconise now iconises all top-level windows that have close buttons. Low-res versions of autoscroll pointers fixed: they had been in 256 greys!
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- 07 Jul, 1998 1 commit
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Ben Avison authored
Updated sprites: new low-res set to match high-res set. Both sets now sorted alphabetically. Miscellaneous other small changes to high-res set. Retagged as bavison_Wimp-3_99m.
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- 03 Jul, 1998 1 commit
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Ben Avison authored
Windows now keep the same depth when toggle-size tool is clicked with Adjust. Fixed bug where drags in Eureka caused branch-through-zeros and other miscellaneous errors. Fixed a few stray non-X form SWI calls. Extended applicability/functionality of "MyEntry" debug macro.
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- 03 Jun, 1998 2 commits
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Rob Thornburrow authored
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Rob Thornburrow authored
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- 29 May, 1998 1 commit
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Ben Avison authored
Bugfix: window colours now correctly set up on exit from Wimp_UpdateWindow and Wimp_GetRectangle calls following a Wimp_UpdateWindow. This was also causing the background colour of some "unfilled", shaded, text-plus-sprite icons to be incorrectly calculated if they had previously been unshaded.
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- 25 May, 1998 2 commits
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Ben Avison authored
Fixed "multi-coloured borders" bug: a single TEQ statement had been commented out when it should have been optioned out. Not my fault!!
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Ben Avison authored
Fixed "multi-coloured borders" bug: a single TEQ statement had been commented out when it should have been optioned out. Not my fault!!
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- 18 May, 1998 1 commit
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Ben Avison authored
Added a couple of extra compile-time options for use in specialied applications; both are switched out in all standard builds. ForceTwitter: used in combination with Twitter flag, this causes antitwittering to be employed irrespective of ModeFlags bit 8, and also irrespective of whether a window is auto-redraw or not. HideIconBar: ensures that the icon bar is behind the backwindow, unless it has been brought to the front (by either method). In conjunction with a modified Pinboard, this can produce a quick-and-dirty iconbar-less machine.
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- 13 May, 1998 1 commit
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Ben Avison authored
Public opinion appears to be generally against the "colourmoreborder" compile-time option, so it's now switched off.
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- 08 May, 1998 2 commits
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Ben Avison authored
The title bar, and the back, close and iconise buttons, are no longer redrawn when a window is resized in just the vertical direction. All window colours can now be specified in 24-bit colour. Where a sprite is used to plot the back, close, title, iconise, toggle-size, adjust-size or scroll arrow icons, the sprite is now plotted using a distorted translation table, to give the sprites the appearance of being coloured according to the window colours. The 3D toolsprite set now has solid titlebar sprites. The icon bar template now uses the standard title bar colours (this optimises redraw because of the new border tinting code). When the toggle-size icon or title bar are to be plotted using solid sprites, the background is no longer filled in just prior to the event (although this will still be performed if the relevant sprite is masked). This is to reduce flicker. Similarly, the erroneous rectangle outlines plotted behind scrollbars have been removed. New "TASK"-form Wimp_ForceRedraw reason codes: R2 = 0 => redraw whole window border (includes line borders). R2 = 8 => redraw iconise button.
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Ben Avison authored
The title bar, and the back, close and iconise buttons, are no longer redrawn when a window is resized in just the vertical direction. All window colours can now be specified in 24-bit colour. Where a sprite is used to plot the back, close, title, iconise, toggle-size, adjust-size or scroll arrow icons, the sprite is now plotted using a distorted translation table, to give the sprites the appearance of being coloured according to the window colours. The 3D toolsprite set now has solid titlebar sprites. The icon bar template now uses the standard title bar colours (this optimises redraw because of the new border tinting code). When the toggle-size icon or title bar are to be plotted using solid sprites, the background is no longer filled in just prior to the event (although this will still be performed if the relevant sprite is masked). This is to reduce flicker. Similarly, the erroneous rectangle outlines plotted behind scrollbars have been removed. New "TASK"-form Wimp_ForceRedraw reason codes: R2...
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- 27 Apr, 1998 1 commit
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Ben Avison authored
* When a window was reopened such that the iconise button replaces the toggle-size icon (or vice versa), the Wimp now spots that the relevant rectangle needs redrawing. * When a window stays put, but scrolls in one direction, the unaffected scrollbar is no longer redrawn, in order to reduce flicker. This was coded, but broken, on Risc PC Wimps, but doubly broken in the Nested Wimps - and the flicker was particularly noticeable with Ursula's cached screen enabled... * Fixed nasty bug in nested window open flushing: this seems to have been caused by faulty behaviour of addsub when passed a rectangle where cx0>cx1 and/or cy0>cy1. Filtering out such cases from subrect calls in (old)subtract_openingchildren prevents this from being the case. The old behaviour was trashing the borderrects list, which resulted in the loss of the invalidrects list, causing full-screen redraw when a window containing seven (or more) child windows was scrolled or resized. * Fixed a bug introduced in last version, whereby program error and watchdog error box text was overwritten with "WindowManager:Sprites22". * Supported long pathnames for *IconSprites.
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- 21 Apr, 1998 1 commit
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Ben Avison authored
Re-opening a menu structure containing a dialogue box (especially one containing the caret) was causing data aborts under some OSes/builds. The minimum title bar length is now the same for windows without line borders, even if the vertical scroll bar is also absent. This prevents cases when the title bar shrunk so far that a graphics clipping error occurred. Wimp_DragBox was looking in R0 for its flags, rather than R3, as specified! If the pointer was to the right of the central zone, vertical autoscrolling was working too slowly. On Service_SwitchingOutputToSprite, the Wimp now re-assesses its idea of the screen limits. This prevents Wimp_PlotIcon plots outside the current screen bounds from being optimised out.
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- 17 Apr, 1998 1 commit
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Ben Avison authored
Autoscroll update period extended to 12cs to reduce flicker. Added Wimp_ReadSysInfo 17 to return configured drag-and-drop scroll startup delay (in cs) because the CMOS storage isn't easy to read. Identified and bracketed changes from 3.9x responsible for 24-bit icon colours. defaultfontcolours now works correctly again. Introduced new icon colour code. This holds icon colours in 24 bits internally throughout, rather than treating 24-bit colour specifiers as a special case. This results in the following bugfixes/improvements: * 3D faces and moat colours, and slabbed-in action button backgrounds, can all be specified in 24-bits * fading of icons is now consistent across icon types, and utilises the colour range of >16 colour modes * 3D borders now get faded along with the rest of the icon * action buttons can now contain sprites (background is correct, and sprite is not inverted) * various cases where anti-alias...
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- 07 Apr, 1998 1 commit
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Ben Avison authored
Flushes cached screen after dragbox updates Fixed window stack behaviour so background windows interact conventionally again (fixes a number of window positioning bugs) Disabled Shift-Select-close for child windows
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- 03 Apr, 1998 1 commit
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Ben Avison authored
Icon bar now jumps to the back of the stack as soon as a window is opened above it (excluding menus, dialogue boxes and foregroud windows). This is to avoid the ambiguous situation when the icon bar can be part-way down the window stack. Improved co-odination between auto-fronting and Shift-F12 behaviour. Stopped scroll offset overflow during icon bar scroll. Numerous features made configurable: WimpIconBarSpeed WimpIconBarAcceleration WimpSpritePrecedence WimpIconiseButton WimpStickyEdges (although not actually implemented yet) WimpAutoFrontIconBar WimpAutoFrontDelay WimpAutoScrollDelay To make room for these in CMOS, Wimp<Drag|DoubleClick><Delay|Move> and Wimp<AutoMenu|MenuDrag>Delay options are now stored in a more compressed form in CMOS - but the *Configure interface is unaltered.
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- 26 Mar, 1998 1 commit
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Ben Avison authored
Dragboxes can now be clipped by and/or fixed to a given window's work area SWI Wimp_AutoScroll implemented Ursula icon highlighting scheme redesigned Bugfixes: Wimp_Extend 11 now performs the same check on R1 as the main SWI handling code Message blocks now updated if in a dynamic area Screenblanker now turned off when error box is displayed ptr_double now turned off when a drag starts
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- 10 Mar, 1998 2 commits
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Ben Avison authored
(some are also available in other builds): * New icon highlighting scheme - hue rotated 180 degrees, photographic negative, darkened 25% - suits Ursula icons better. * Release-button window tools compile-time switch turned on. * Any "TASK" word cleared on exit from Wimp_OpenWindow, Wimp_GetWindowState, Wimp_ForceRedraw and Wimp_CloseDown. * Child windows are no longer allowed to be opened inside the icon bar. * Message_IconizeAt generation optimised, and no longer calls non-X SWIs. * Message_IconsChanged implemented, and switched out on speed grounds. * Wimp_ReadSysInfo 15 removed, replaced with (new) Wimp_Extend 11. * Backwindows are now segregated from normal windows. A new category, foreground windows, are added, and stay above all other windows. (The error box template is updated to make it a foreground window.) * ROM sprites override RAM sprites (and duplicate RAM sprites are deleted during the building of the sprite lookup list, preceding the first sprite plot after a sprite pool update). * Wimp_ReadSysInfo 16 added, to return sprite area pointers in order of priority (Wimp_BaseOfSprites retains the ROM/RAM distinction). * Error box code altered: + symbolic names used for offsets into tempworkspace + error button text buffer enlarged + stretched error buttons now shrink back for next use + int_flush_opens called at appropriate points to ensure buttons are seen to slab in, and to reduce flicker when redisplaying error box at a different width (also fixes some redraw bugs) + Cancel button given the R6 type border when it will be activated by Return (and is therefore moved to the extreme right in such cases) + Escape now always selects the second-right button (unless there's only one button!) - this also fixes a bug when there's a single user-defined button + keypresses in "xxx may have gone wrong" error boxes are now correctly interpreted - previously the buttons available in the underlying box were being used to determine the effect of keys + maximum number of buttons increased from 4 to 8, and the machine no longer crashes when the maximum is exceeded + window stretches horizontally to keep error message to 7 lines or less * Bugfix: opening or creating a window with a minimum x visible area coordinate of -1 was leading to any of smearing/flickering/recursive drawing. (This was actually due to a failure to recognise which windows' positions had been updated.) * Features merged in from spinner branch Wimp: + support for UpCall_MediaSearchEndMessage added + control-termination allowed in upcalls (used to require null-termination) + escape character switched to default during error box display, then switched back again afterwards * GetRectangle filters are now called with (internal) window handle in R10. * Autohourglass is deactivated whenever WrchV is invoked. (Also optimised.) * Action button bugfixes: + action buttons now deselect if the pointer is dragged off and a window tool is the pressed before all the buttons have been released + action buttons now slab in following a long (autorepeating) press on a scroll arrow window tool
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Ben Avison authored
(some are also available in other builds): * New icon highlighting scheme - hue rotated 180°, photographic negative, darkened 25% - suits Ursula icons better. * Release-button window tools compile-time switch turned on. * Any "TASK" word cleared on exit from Wimp_OpenWindow, Wimp_GetWindowState, Wimp_ForceRedraw and Wimp_CloseDown. * Child windows are no longer allowed to be opened inside the icon bar. * Message_IconizeAt generation optimised, and no longer calls non-X SWIs. * Message_IconsChanged implemented, and switched out on speed grounds. * Wimp_ReadSysInfo 15 removed, replaced with (new) Wimp_Extend 11. * Backwindows are now segregated from normal windows. A new category, foreground windows, are added, and stay above all other windows. (The error box template is updated to make it a foreground window.) * ROM sprites override RAM sprites (and duplicate RAM sprites are deleted during the building of the sprite lookup list, preceding the first sprit...
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- 02 Feb, 1998 1 commit
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Kevin Bracey authored
Added ALIGN directive before watchdog callback label. Added option to select double-height VDU 4 modes. Added German resources. Added necessary options for parallel-port debugging via the PDebugM module.
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- 08 Dec, 1997 1 commit
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Richard Leggett authored
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- 28 Oct, 1997 1 commit
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Kevin Bracey authored
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- 21 Oct, 1997 1 commit
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Mike Stephens authored
- tidied up Wimp08s - Added optional use of kernel lock for Wimp_ClaimFreeMemory, controlled by KernelLocksFreePool in Options (currently true for Ursula only) - restricted max size of Wimp Sprite Pool dynamic area to 16M (controlled by WimpSpritePoolMaxSize in s.Memory) to avoid wasted address space on large memory machines
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- 16 Oct, 1997 1 commit
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Kevin Bracey authored
Made the Wimp always call the postfilter when returning from Wimp_StartTask, rather than only if the child didn't Wimp_Poll. Also ensured that nothing untowards happens if the filter tries to claim this apparent "null event".
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- 15 Oct, 1997 1 commit
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Kevin Bracey authored
Stopped cursor jumping to top left when a task was killed outside the desktop (eg *RMKill ShareFS at the F12 prompt).
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- 02 Sep, 1997 1 commit
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Kevin Bracey authored
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- 09 Jul, 1997 1 commit
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Kevin Bracey authored
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- 07 Jul, 1997 1 commit
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Ben Avison authored
Hourglass depth now incremented by 1 between calls to Wimp_Poll; effect is to automatically display hourglass whenever applications hog the CPU, irrespective of whether they already display the hourglass themselves or not. Hourglass is automatically smashed before any Command Windows are displayed so that output-generating single-tasking programs are not forced to show the hourglass due to the behaviour described above.
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- 11 Jun, 1997 2 commits
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Richard Leggett authored
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Richard Leggett authored
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- 21 May, 1997 1 commit
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Kevin Bracey authored
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- 20 May, 1997 1 commit
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Kevin Bracey authored
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- 16 May, 1997 2 commits
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Kevin Bracey authored
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Kevin Bracey authored
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- 13 May, 1997 2 commits
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Kevin Bracey authored
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Kevin Bracey authored
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- 12 May, 1997 1 commit
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Kevin Bracey authored
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- 09 May, 1997 1 commit
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Kevin Bracey authored
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- 08 May, 1997 1 commit
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Kevin Bracey authored
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