1. 08 May, 1998 1 commit
    • Ben Avison's avatar
      The title bar, and the back, close and iconise buttons, are no longer redrawn... · 6301aa47
      Ben Avison authored
      The title bar, and the back, close and iconise buttons, are no longer redrawn when a window is resized in just the vertical direction.
      
      All window colours can now be specified in 24-bit colour.
      
      Where a sprite is used to plot the back, close, title, iconise, toggle-size,
      adjust-size or scroll arrow icons, the sprite is now plotted using a distorted
      translation table, to give the sprites the appearance of being coloured
      according to the window colours.
      
      The 3D toolsprite set now has solid titlebar sprites.
      
      The icon bar template now uses the standard title bar colours (this optimises
      redraw because of the new border tinting code).
      
      When the toggle-size icon or title bar are to be plotted using solid sprites,
      the background is no longer filled in just prior to the event (although this
      will still be performed if the relevant sprite is masked). This is to reduce
      flicker. Similarly, the erroneous rectangle outlines plotted behind scrollbars
      have been removed.
      
      New "TASK"-form Wimp_ForceRedraw reason codes:
        R2 = 0 => redraw whole window border (includes line borders).
        R2 = 8 => redraw iconise button.
      6301aa47
  2. 17 Apr, 1998 1 commit
    • Ben Avison's avatar
      Redraw of dragboxes when being resized/translated optimised to reduce flicker. · cb05448e
      Ben Avison authored
      Autoscroll update period extended to 12cs to reduce flicker.
      
      Added Wimp_ReadSysInfo 17 to return configured drag-and-drop scroll startup
      delay (in cs) because the CMOS storage isn't easy to read.
      
      Identified and bracketed changes from 3.9x responsible for 24-bit icon colours.
      
      defaultfontcolours now works correctly again.
      
      Introduced new icon colour code. This holds icon colours in 24 bits internally
      throughout, rather than treating 24-bit colour specifiers as a special case.
      This results in the following bugfixes/improvements:
       * 3D faces and moat colours, and slabbed-in action button backgrounds, can
         all be specified in 24-bits
       * fading of icons is now consistent across icon types, and utilises the
         colour range of >16 colour modes
       * 3D borders now get faded along with the rest of the icon
       * action buttons can now contain sprites (background is correct, and sprite
         is not inverted)
       * various cases where anti-aliasing didn't blend in to the background
         correctly are now fixed
       * conventional and 24-bit specifiers now behave equivalently to each other -
         the same colour specified either way behaves the same when faded, used as
         an EOR colour etc. (greys are now always dithered in 1-bpp modes, even if
         specified in 24-bit)
       * behaviour is now the same whether the Wimp font is the system font or a
         fancy font (amazingly, this wasn't always the case)
       * except for 3D icons, if the icon background matches the work area
         background, it is unaffected by fading - so for example, group boxes can now
         be faded correctly
      
      Switched out AutoHourglass (Mike was concerned about the speed hit).
      
      Corrected *Help syntax strings for On/Off configuration options.
      cb05448e
  3. 03 Apr, 1998 1 commit
    • Ben Avison's avatar
      Iconise button removed from child windows · 082117ee
      Ben Avison authored
      Icon bar now jumps to the back of the stack as soon as a window is opened above
      it (excluding menus, dialogue boxes and foregroud windows). This is to avoid
      the ambiguous situation when the icon bar can be part-way down the window stack.
      Improved co-odination between auto-fronting and Shift-F12 behaviour.
      Stopped scroll offset overflow during icon bar scroll.
      Numerous features made configurable:
        WimpIconBarSpeed
        WimpIconBarAcceleration
        WimpSpritePrecedence
        WimpIconiseButton
        WimpStickyEdges (although not actually implemented yet)
        WimpAutoFrontIconBar
        WimpAutoFrontDelay
        WimpAutoScrollDelay
      To make room for these in CMOS, Wimp<Drag|DoubleClick><Delay|Move> and
      Wimp<AutoMenu|MenuDrag>Delay options are now stored in a more compressed form
      in CMOS - but the *Configure interface is unaltered.
      082117ee
  4. 10 Mar, 1998 1 commit
    • Ben Avison's avatar
      Main new features in Ursula build so far · 82a9df7d
      Ben Avison authored
      (some are also available in other builds):
      
      * New icon highlighting scheme - hue rotated 180°, photographic negative,
        darkened 25% - suits Ursula icons better.
      * Release-button window tools compile-time switch turned on.
      * Any "TASK" word cleared on exit from Wimp_OpenWindow, Wimp_GetWindowState,
        Wimp_ForceRedraw and Wimp_CloseDown.
      * Child windows are no longer allowed to be opened inside the icon bar.
      * Message_IconizeAt generation optimised, and no longer calls non-X SWIs.
      * Message_IconsChanged implemented, and switched out on speed grounds.
      * Wimp_ReadSysInfo 15 removed, replaced with (new) Wimp_Extend 11.
      * Backwindows are now segregated from normal windows. A new category,
        foreground windows, are added, and stay above all other windows. (The error
        box template is updated to make it a foreground window.)
      * ROM sprites override RAM sprites (and duplicate RAM sprites are deleted
        during the building of the sprite lookup list, preceding the first sprite
        plot after a sprite pool update).
      * Wimp_ReadSysInfo 16 added, to return sprite area pointers in order of
        priority (Wimp_BaseOfSprites retains the ROM/RAM distinction).
      * Error box code altered:
        + symbolic names used for offsets into tempworkspace
        + error button text buffer enlarged
        + stretched error buttons now shrink back for next use
        + int_flush_opens called at appropriate points to ensure buttons are seen to
          slab in, and to reduce flicker when redisplaying error box at a different
          width (also fixes some redraw bugs)
        + Cancel button given the R6 type border when it will be activated by Return
          (and is therefore moved to the extreme right in such cases)
        + Escape now always selects the second-right button (unless there's only one
          button!) - this also fixes a bug when there's a single user-defined button
        + keypresses in "xxx may have gone wrong" error boxes are now correctly
          interpreted - previously the buttons available in the underlying box were
          being used to determine the effect of keys
        + maximum number of buttons increased from 4 to 8, and the machine no longer
          crashes when the maximum is exceeded
        + window stretches horizontally to keep error message to 7 lines or less
      * Bugfix: opening or creating a window with a minimum x visible area coordinate
        of -1 was leading to any of smearing/flickering/recursive drawing. (This was
        actually due to a failure to recognise which windows' positions had been
        updated.)
      * Features merged in from spinner branch Wimp:
        + support for UpCall_MediaSearchEndMessage added
        + control-termination allowed in upcalls (used to require null-termination)
        + escape character switched to default during error box display, then
          switched back again afterwards
      * GetRectangle filters are now called with (internal) window handle in R10.
      * Autohourglass is deactivated whenever WrchV is invoked. (Also optimised.)
      * Action button bugfixes:
        + action buttons now deselect if the pointer is dragged off and a window tool
          is the pressed before all the buttons have been released
        + action buttons now slab in following a long (autorepeating) press on a
          scroll arrow window tool
      82a9df7d
  5. 02 Feb, 1998 1 commit
  6. 20 May, 1997 1 commit
  7. 13 May, 1997 1 commit
  8. 09 May, 1997 1 commit
  9. 08 May, 1997 2 commits
  10. 07 May, 1997 1 commit
  11. 01 May, 1997 1 commit
  12. 13 Jan, 1997 2 commits
  13. 02 Jan, 1997 2 commits
  14. 05 Nov, 1996 2 commits