Make SpriteExtend perform sanity checks on sprite/area pointers
Detail: Sources/SprExtend - Added new CheckAlignedAndSensible macro to make it easy to check pointers. Pointers which aren't word aligned or are less than 256 are considered bad. Sources/SprOp - Update findsprite, getspritename and getspriteaddr to check sprite/area/name pointers for validity. Sprite names are the only ones that are allowed to not be word aligned. Admin: Tested on rev A2 BB-xM. Version 1.43. Tagged as 'SprExtend-1_43'
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