• Jeffrey Lee's avatar
    Make SpriteExtend perform sanity checks on sprite/area pointers · 25b0870e
    Jeffrey Lee authored
    Detail:
      Sources/SprExtend - Added new CheckAlignedAndSensible macro to make it easy to check pointers. Pointers which aren't word aligned or are less than 256 are considered bad.
      Sources/SprOp - Update findsprite, getspritename and getspriteaddr to check sprite/area/name pointers for validity. Sprite names are the only ones that are allowed to not be word aligned.
    Admin:
      Tested on rev A2 BB-xM.
    
    
    Version 1.43. Tagged as 'SprExtend-1_43'
    25b0870e
VersionNum 817 Bytes