-
Kevin Bracey authored
Used to interpret negative translation table pointers as "none"; now just 0 as per documentation. Plotting 16bpp sprites into 32bpp modes now correctly sets the 3 least significant bits of each channel - used to be set to 0 due to a typo. Build option (currently set to on) to use SMULL instructions. Version 1.11. Tagged as 'SprExtend-1_11'
98162fe6