1. 17 May, 2009 1 commit
    • Ben Avison's avatar
      Miscellaneous v6-related updates · 9d9aa41b
      Ben Avison authored
      Detail:
       * Stopped calling the broken abort fixup code when running under VMSAv6.
         Might be desirable to update it, possibly farmed out to a separate module -
         still need to think about this.
       * Unaligned load optimisations can now be disabled by the global NoUnaligned
         flag for testing purposes.
       * Extended OS_ReadUnsigned to permit reading of 64-bit unsigned integers.
         See Docs.ReadUnsigned for more details. Also sped it up by using MLA
         (or UMLAL) for most digits rather than repeated addition.
       * Bugfix is OS_GSRead: an uninitialised r0 was being passed to
         OS_ReadUnsigned, causing undesirable effects on rare occasions.
      Admin:
        Tested on a rev B7 beagleboard.
      
      Version 5.35, 4.79.2.98.2.8. Tagged as 'Kernel-5_35-4_79_2_98_2_8'
      9d9aa41b
  2. 10 May, 2009 1 commit
    • Ben Avison's avatar
      Unaligned loads/stores optimised for ARMv6+ · 70865f8b
      Ben Avison authored
      Detail:
        Having scanned the kernel source for unaligned load code fragments which
        would abort on ARMv6 and v7 and not having found any, I took the opportunity
        to give them build-time switches to use unaligned LDR((S)H)/STR(H)
        instructions if built for a new enough platform. Also added a couple of
        cases of LDRSB that will benefit v4 CPUs and a few instances of the v6
        SXTH instruction, but since objasm doesn't yet understand it (and when it
        does, not everyone will have upgraded) they are currently written as
        DCI statements.
        Most of the changes are to OS_Word handlers, which are notorious in that
        their input/output block is not word-aligned.
      Admin:
        Not tested, but it should at least build.
      
      Version 5.35, 4.79.2.98.2.6. Tagged as 'Kernel-5_35-4_79_2_98_2_6'
      70865f8b
  3. 30 Nov, 2002 1 commit
    • Ben Avison's avatar
      Commit of kernel as featured in release 5.00. · 9664c93b
      Ben Avison authored
      Detail:
        Lots of changes since last version, at least the following:
        * Updated OS timestamp, removed alpha status
        * Negative INKEY OS version changed to &AA
        * GraphicsV is now alocated vector number &2A
        * ROM moved up to &FC000000
        * Max application slot increased to 512 Mbytes (for now)
        * Max size of RMA increased to 256 Mbytes
        * RMA is now first-created dynamic area (so it gets lowest address after
          top of application slot)
        * OS_Memory 10 reimplemeted
        * New OS_ReadSysInfo 6 values 18-22 added
        * OS_ReadSysInfo 8 gains flag bit to indicate soft power-off
        * Misc internal top-bit-set-address fixes
        * *ChangeDynamicArea can take sizes in megabytes or gigabytes
        * Magic word "&off" in R0 passed to OS_Reset powers down if possible
        * Added acceleration: block copy; CLS; text window scroll up; rectangle
          fill
        * Disabled LED flashing in page mode (liable to crash)
        * Masked sprite plot and VDU 5 text avoids reading the screen if poss...
      9664c93b
  4. 07 Oct, 2002 1 commit
  5. 03 Oct, 2000 1 commit
  6. 28 Jun, 2000 1 commit
    • Ben Avison's avatar
      Added compile-time support for full-resolution teletext characters in teletext... · e87eeeca
      Ben Avison authored
      Added compile-time support for full-resolution teletext characters in teletext emulation mode (MODE 7) for that authentic BBC Micro feel.
      
        Also introduced a few useful teletext control features via VDU 23,18.
        Unrelatedly, fixed *ScreenLoad to work for interlaced displays.
      
      Detail:
        The new typeface is designed on a 16x20 grid (previously we had used 8x10),
        so it uses a screen resolution of 640x500 pixels (rather than 320x250).
        Since we have been unable to source a genuine teletext font, and since
        examination of a BBC Micro suggests that the genuine font may not have been
        a power-of-2 pixels wide, I have designed one specially, based upon the one
        supplied in Zap distributions (a 12x20 font). Rather than increase the
        amount of workspace that the kernel requires for cacheing graphic
        characters, it now generates them on the fly, as they are required; this
        should only add about 25% to their rendering time.
      
        The new VDU 23 sequences are as follows:
      
        VDU 23,18,0,mode,0,0,0,0,0,0
          Switch transparency mode
            mode = 0: "Text" mode: the whole display is set opaque
            mode = 1: "Mix" mode: foreground colours, and both foreground and
              background of boxed text are opaque; non-boxed background colours are
              all transparent
            mode = 2: "Box" mode: boxed regions are opaque, others are transparent
            mode = 3: "TV" mode: the whole display is set transparent
          Default is mode = 0.
      
        VDU 23,18,1,suspend,0,0,0,0,0,0
          Suspend or resume bitmap updates
          This call allows an application to request that the kernel suspends
          updates to the framebuffer bitmap. This allows for a significant speed
          increase in the rendering time for a large amount of text, for example
          when redrawing a complete teletext page, because each time you plot a
          single character, it can cause the whole of the rest of the line to be
          re-rendered. When you switch out of suspend mode, the whole screen is
          refreshed in a single pass. Note that the appearance of the display is
          undefined is you cause a hardware scroll while in suspend mode.
            suspend = 0: screen update is enabled
            suspend = 1: screen update is suspended
          Default is suspend = 0.
      
        VDU 23,18,2,reveal,0,0,0,0,0,0
          Reveal/conceal
            reveal = 0: characters between the Conceal control code and the next
              colour control code are replaced by spaces
            reveal = 1: all characters are displayed
          Default is reveal = 0.
      
        VDU 23,18,3,black_emable,0,0,0,0,0,0
          Enable/disable black foreground colour control codes
            black_enable = 0: control codes &80 and &90 do nothing
            black_enable = 1: control code &80 selects black text, control code
              &90 selects black graphics
          Default is black_enable = 0.
      
        I have performed some timing tests on the rendering of complete teletext
        pages grabbed from the teletext server. These show that the new code
        generally imposes a 2x speed hit. However, when using the VDU 23,18,1
        suspend function, this improves to a 20% speed increase when compared to
        the old low-resolution code. Better still, because the framebuffer is only
        being updated for the final stage of this process, the screen *appears* to
        be updated some 3x faster than with the old code!
      
        A comment on the VDU variable Log2BPC is in order: in previous kernels,
        this was able unambiguously to refer to both the framebuffer width of a
        character in bytes, and the framebuffer width of an "addressable pixel" in
        bits; this no longer works with the 16-pixel wide teletext font. Bearing
        in mind that future kernels may support Unicode system fonts where the
        width varies from character to character, I have chosen to fix Log2BPC to
        the "addressable pixel" definition.
      
      Admin:
        Requires HdrSrc 0.89 and (for non-desktop builds) Interlace 0.61. A monitor
        definition file containing a definition for a 640x500 screen mode is also
        required; version 0.40 of ModeFiles contains a suitable mode for STB-400.
      
        Tested fairly rigourously on an Ursula build, a Lazarus build and an
        STB-400 build, using genuine teletext pages and Yellow River Kingdom.
      
      Version 5.30. Tagged as 'Kernel-5_30'
      e87eeeca
  7. 04 Apr, 2000 1 commit
    • Kevin Bracey's avatar
      32-bit Kernel. · b4016e9c
      Kevin Bracey authored
      Details:
        The Kernel will now compile to produce a pure 32-bit system if No26bitCode is
        set to TRUE.
        If No26bitCode is FALSE, then the Kernel will be a standard 26-bit Kernel,
        although some internal changes have taken place to minimise compile
        switches between the two cases. See Docs.32bit for more technical info.
      
        The hardest part was the flood-fill...
      
      Other changes:
        Pointer shape changes now take place on the next VSync, rather than actually
        WAITING for the VSync. Turning the Hourglass on shouldn't slow your machine
        down by 5% now :)
      
        Lots of really crusty pre-IOMD code removed.
      
      Admin:
        Tested in 32 and 26-bit forms in a limited desktop build. Basically, this
        will need to see a lot of use to iron out difficulties. I'd like anyone who
        has a non-frozen project to at least attempt using this Kernel.
      
      Version 5.23. Tagged as 'Kernel-5_23'
      b4016e9c
  8. 05 Nov, 1996 1 commit