HeapSort 12.6 KB
Newer Older
Neil Turton's avatar
Neil Turton committed
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
; Copyright 1996 Acorn Computers Ltd
;
; Licensed under the Apache License, Version 2.0 (the "License");
; you may not use this file except in compliance with the License.
; You may obtain a copy of the License at
;
;     http://www.apache.org/licenses/LICENSE-2.0
;
; Unless required by applicable law or agreed to in writing, software
; distributed under the License is distributed on an "AS IS" BASIS,
; WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
; See the License for the specific language governing permissions and
; limitations under the License.
;
        SUBT    > HeapSort

Kevin Bracey's avatar
Kevin Bracey committed
17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32
; Old API - same as OS_HeapSort32 but flags in top bits of r1

; Just to make this more confusing, the old API always behaves as if bit 31
; of r1 mirrors bit 30 (ie. bit 30 set forces bit 31 set, see PRM 5a-662), so
; we preserve this for old API, but do originally intended thing for new API.

HeapSortRoutine
        Push    "r1,r7,lr"
        AND     r7, r1, #2_011 :SHL: 29
        BIC     r1, r1, #2_111 :SHL: 29
        TST     r7, #1 :SHL: 30
        ORRNE   r7, r7, #1 :SHL: 31
        SWI     XOS_HeapSort32
        Pull    "r1,r7,lr"
        B       SLVK_TestV

Neil Turton's avatar
Neil Turton committed
33 34 35 36
; +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
; HeapSort routine. Borrowed from Knuth by Tutu. Labels h(i) correspond to
; steps in the algorithm.

Kevin Bracey's avatar
Kevin Bracey committed
37
; In    r0 = n
Neil Turton's avatar
Neil Turton committed
38 39 40 41 42 43 44 45 46 47
;       r1 = array(n) of word size objects (r2 determines type)
;       r2 = address of comparison procedure
;              Special cases:
;                0 -> treat r(n) as array of cardinal
;                1 -> treat r(n) as array of integer
;                2 -> treat r(n) as array of cardinal*
;                3 -> treat r(n) as array of integer*
;                4 -> treat r(n) as array of char* (case insensitive)
;                5 -> treat r(n) as array of char* (case sensitive)
;       r3 = wsptr for comparison procedure (only needed if r2 > 5)
Kevin Bracey's avatar
Kevin Bracey committed
48
;       r4 = array(n) of things (only needed if r7 & &C0000000)
Neil Turton's avatar
Neil Turton committed
49
;       r5 = sizeof(element)    ( ---------  ditto  ---------- )
Kevin Bracey's avatar
Kevin Bracey committed
50 51 52 53 54
;       r6 = address of temp slot (only needed if r5 > 16K or r7 & &20000000)
;       r7 = flags
;              bit 31 set -> use r4,r5 on postpass
;              bit 30 set -> build (r1) from r4,r5 in prepass
;              bit 29 set -> use r6 as temp slot
Neil Turton's avatar
Neil Turton committed
55 56 57 58 59 60 61 62 63 64 65 66 67

; r10-r12 trashable

hs_array RN     r4
hs_procadr RN   r5
hs_i    RN      r6
hs_j    RN      r7
hs_K    RN      r8
hs_R    RN      r9
hs_l    RN      r10
hs_r    RN      r11
;wp     RN      r12

68 69 70
        GBLL DebugHeapSort
DebugHeapSort SETL {FALSE}

Neil Turton's avatar
Neil Turton committed
71 72 73 74 75 76 77 78 79 80 81
; User sort procedure entered in SVC mode, interrupts enabled
; r0 = contents of array(1)
; r1 = contents of array(2)
; r0-r3 may be trashed
; wp = value requested (trash at your peril; you'll get the bad one next time)

; User sort procedure returns:
;       LT: if f(r0)  < f(r1)
;       GE: if f(r0) => f(r1)
; (ie. N_bit and V_bit only considered)

Kevin Bracey's avatar
Kevin Bracey committed
82
HeapSortRoutine32 ROUT
83

Kevin Bracey's avatar
Kevin Bracey committed
84
        CMP     r0, #2                  ; 0 or 1 elements? No data moved either
Neil Turton's avatar
Neil Turton committed
85 86 87 88
        ExitSWIHandler LO               ; VClear in lr and psr

        Push    "r0-r3, hs_array, hs_procadr, hs_i, hs_j, hs_K, hs_R, lr"

Kevin Bracey's avatar
Kevin Bracey committed
89
        CLRPSR  I_bit, r14              ; Enable interrupts (may take ages)
Neil Turton's avatar
Neil Turton committed
90

91
 [ DebugHeapSort
Neil Turton's avatar
Neil Turton committed
92 93
        STR     r0, ndump               ; For debugging porpoises
 ]
Kevin Bracey's avatar
Kevin Bracey committed
94
        TST     r7, #1 :SHL: 30         ; Are we to build the pointer array?
Neil Turton's avatar
Neil Turton committed
95 96 97 98 99 100 101 102 103 104 105 106 107 108
        BEQ     %FT01

; Build array of pointers to data blocks for the punter if he desires this
; (lazy slobs abound ...)

; for (i=0; i<n; i++) r(i) = &block + i*sizeof(element);

        MOV     r10, r0                 ; n
        MOV     r14, r1                 ; r14 -> base of pointer array
00      STR     r4, [r14], #4
        ADD     r4, r4, r5              ; r4 += sizeof(element)
        SUBS    r10, r10, #1
        BNE     %BT00

Kevin Bracey's avatar
Kevin Bracey committed
109

Neil Turton's avatar
Neil Turton committed
110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142
01      SUB     hs_array, r1, #4        ; HeapSort assumes r(1..n) not (0..n-1)

        MOV     hs_procadr, r2          ; Put proc address where we need it

        CMP     hs_procadr, #6          ; Special procedure ?
        ADRLO   r14, hs_Procedures
        LDRLO   hs_procadr, [r14, hs_procadr, LSL #2]
        ADDLO   hs_procadr, hs_procadr, r14

        MOV     wp, r3                  ; Can now use r3 temp. Keep set up
                                        ; for speed during execution

        MOV     hs_l, r0, LSR #1        ; l = floor(n/2) + 1
        ADD     hs_l, hs_l, #1
        MOV     hs_r, r0                ; r = n


h2      CMP     hs_l, #1
        BEQ     %FT10

        SUB     hs_l, hs_l, #1
        LDR     hs_R, [hs_array, hs_l, LSL #2] ; R = R(l)
        MOV     hs_K, hs_R
        B       %FT20

10      LDR     hs_R, [hs_array, hs_r, LSL #2] ; R = R(r)
        MOV     hs_K, hs_R
        LDR     r14, [hs_array, #4]     ; R(r) = R(1)
        STR     r14, [hs_array, hs_r, LSL #2]
        SUB     hs_r, hs_r, #1
        CMP     hs_r, #1                ; IF r=1 THEN R(1) = R
        STREQ   hs_R, [hs_array, #4]
20
143
 [ DebugHeapSort
Neil Turton's avatar
Neil Turton committed
144 145 146 147 148 149 150 151 152 153 154 155 156
 BL DoDebug
 ]

        CMP     hs_r, #1
        BEQ     %FT90                   ; [finished sorting the array]


h3      MOV     hs_j, hs_l


h4      MOV     hs_i, hs_j
        MOV     hs_j, hs_j, LSL #1

157
 [ DebugHeapSort
Neil Turton's avatar
Neil Turton committed
158 159 160 161 162 163 164 165 166 167 168 169 170
 DREG hs_i," i ",cc
 DREG hs_j," j "
 ]
        CMP     hs_j, hs_r
        BEQ     h6
        BHI     h8


h5      LDR     r0, [hs_array, hs_j, LSL #2]
                                        ; IF K(R(j)) < K(R(j+1)) THEN j +:= 1
        ADD     r14, hs_j, #1
        LDR     r1, [hs_array, r14, LSL #2]

171
      [ NoARMv5
Neil Turton's avatar
Neil Turton committed
172 173
        MOV     lr, pc                  ; r0, r1 for comparison
        MOV     pc, hs_procadr
174 175 176
      |
        BLX     hs_procadr
      ]
Neil Turton's avatar
Neil Turton committed
177 178 179 180 181 182 183

        ADDLT   hs_j, hs_j, #1          ; Assumes signed comparison done <<<<<<


h6      MOV     r0, hs_K                ; IF K >= K(R(j)) THEN h8
        LDR     r1, [hs_array, hs_j, LSL #2]

184
      [ NoARMv5
Neil Turton's avatar
Neil Turton committed
185 186
        MOV     lr, pc                  ; r0, r1 for comparison
        MOV     pc, hs_procadr
187 188 189
      |
        BLX     hs_procadr
      ]
Neil Turton's avatar
Neil Turton committed
190 191 192 193 194 195 196 197 198 199 200 201

        LDRLT   r14, [hs_array, hs_j, LSL #2] ; R(i) = R(j)
        STRLT   r14, [hs_array, hs_i, LSL #2]
        BLT     h4


h8      STR     hs_R, [hs_array, hs_i, LSL #2] ; R(i) = R
        B       h2


; Array now sorted into order

Kevin Bracey's avatar
Kevin Bracey committed
202 203
90      LDR     r14, [sp, #4*7]         ; r7in
        TST     r14, #1 :SHL: 31
Neil Turton's avatar
Neil Turton committed
204 205 206 207
        BEQ     %FA99                   ; [no shuffle required, exit]

; Reorder the blocks according to the sorted array of pointers

Kevin Bracey's avatar
Kevin Bracey committed
208 209
        LDR     r2, [sp, #4*1]          ; r2 -> list of pointers (r1in)

Neil Turton's avatar
Neil Turton committed
210 211 212
        ADD     r1, sp, #4*4
        LDMIA   r1, {r1, r8, r9}        ; r4,r5,r6in
                                        ; r1 -> list of blocks
213
 [ DebugHeapSort
Neil Turton's avatar
Neil Turton committed
214 215 216 217 218
 DREG r2, "pointer array   "
 DREG r1, "base of blocks  "
 DREG r8, "sizeof(element) "
 ]
        MOV     r3, r2                  ; r3 -> first item of current cycle
Kevin Bracey's avatar
Kevin Bracey committed
219
        LDR     r0, [sp, #0*4]          ; r0 = n
Neil Turton's avatar
Neil Turton committed
220
        ADD     r6, r2, r0, LSL #2      ; r6 -> end of array of pointers
Kevin Bracey's avatar
Kevin Bracey committed
221
        TST     r14, #1 :SHL: 29        ; punter forcing use of his temp slot?
Neil Turton's avatar
Neil Turton committed
222 223 224 225
        BNE     %FT94                   ; fine by me!
        CMP     r8, #ScratchSpaceSize
        LDRLS   r9, =ScratchSpace       ; r9 -> temp slot (normally ScratchSpc)
94
226
 [ DebugHeapSort
Neil Turton's avatar
Neil Turton committed
227 228 229 230 231 232 233 234 235 236 237 238 239 240 241
 DREG r9, "temp slot       "
 ]

91      SUB     r14, r3, r2
        MOV     r14, r14, LSR #2        ; r14 = index (0..n-1) of current item
        MLA     r4, r14, r8, r1         ; r4 -> current block

        MOV     r5, r3                  ; r5 -> current item
        BL      MoveToTempSlot          ; save first block in temp slot

92      LDR     r7, [r5]                ; r7 -> next block
        MOV     r14, #0
        STR     r14, [r5]               ; mark item 'done'

        SUB     r5, r7, r1              ; r14 := index of next item (r8 pres.)
242
        DivRem  r14, r5, r8, r0, norem  ; r5,r0 corrupt
Neil Turton's avatar
Neil Turton committed
243
        ADD     r5, r2, r14, LSL #2     ; r5 -> next item
244
 [ DebugHeapSort
Neil Turton's avatar
Neil Turton committed
245 246 247 248 249 250
 DREG r7, "  next block "
 DREG r5, "   next item "
 ]

        CMP     r5, r3                  ; reached start of cycle?
        MOVEQ   r7, r9                  ; get back from temp slot if last one
Kevin Bracey's avatar
Kevin Bracey committed
251
        BL      MoveFromGivenSlot       ; corrupts flags, but preserves r5, r3...
Neil Turton's avatar
Neil Turton committed
252

Kevin Bracey's avatar
Kevin Bracey committed
253
        CMP     r5, r3
Neil Turton's avatar
Neil Turton committed
254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280
        MOVNE   r4, r7                  ; update r4 (current block)
        BNE     %BT92

93      LDR     r14, [r3, #4]!          ; skip already-copied items
        CMP     r3, r6
        BCS     %FA99                   ; [reached end]
        CMP     r14, #0
        BEQ     %BT93

        B       %BT91                   ; [found one that hasn't been copied]


; No error return from HeapSort

99      Pull    "r0-r3, hs_array, hs_procadr, hs_i, hs_j, hs_K, hs_R, lr"

; SWIHandler exit takes flags + mode from lr, not psr !!!

        ExitSWIHandler

; +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
; In    r4 -> element to be copied
;       r8 = sizeof(element)
;       r9 -> temp slot

; Out   all preserved

281
MoveToTempSlot Entry "r4, r8, r9"
Neil Turton's avatar
Neil Turton committed
282 283 284 285 286 287 288 289 290

        TST     r4, #3                  ; If base and element size wordy
        TSTEQ   r8, #3                  ; then do faster copy. Also temp wordy
        BNE     %FT01

00      SUBS    r8, r8, #4
        LDRPL   r14, [r4], #4
        STRPL   r14, [r9], #4
        BPL     %BT00
Kevin Bracey's avatar
Kevin Bracey committed
291
        EXIT
Neil Turton's avatar
Neil Turton committed
292 293 294 295 296

01      SUBS    r8, r8, #1
        LDRPLB  r14, [r4], #1
        STRPLB  r14, [r9], #1
        BPL     %BT01
Kevin Bracey's avatar
Kevin Bracey committed
297
        EXIT
Neil Turton's avatar
Neil Turton committed
298 299 300 301 302 303 304 305

; +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
; In    r4 -> where element is to be copied
;       r7 -> element to be copied
;       r8 = sizeof(element)

; Out   all preserved

306
MoveFromGivenSlot Entry "r4, r7, r8"
Neil Turton's avatar
Neil Turton committed
307 308 309 310 311 312 313 314 315

        TST     r4, #3                  ; If dest and element size wordy
        TSTEQ   r8, #3                  ; then do faster copy. Also src wordy
        BNE     %FT01

00      SUBS    r8, r8, #4
        LDRPL   r14, [r7], #4
        STRPL   r14, [r4], #4
        BPL     %BT00
Kevin Bracey's avatar
Kevin Bracey committed
316
        EXIT
Neil Turton's avatar
Neil Turton committed
317 318 319 320 321

01      SUBS    r8, r8, #1
        LDRPLB  r14, [r7], #1
        STRPLB  r14, [r4], #1
        BPL     %BT01
Kevin Bracey's avatar
Kevin Bracey committed
322
        EXIT
Neil Turton's avatar
Neil Turton committed
323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353

; +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
; Built-in sorting procedures

hs_Procedures

        DCD     hs_CardinalCMP    - hs_Procedures
        DCD     hs_IntegerCMP     - hs_Procedures
        DCD     hs_CardinalPtrCMP - hs_Procedures
        DCD     hs_IntegerPtrCMP  - hs_Procedures
        DCD     hs_StringCMP      - hs_Procedures
        DCD     hs_StringSensCMP  - hs_Procedures

; +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
; In    r0, r1 -> cardinals

; Out   flags set on (*r0) - (*r1)

hs_CardinalPtrCMP

        LDR     r0, [r0]
        LDR     r1, [r1]

; .............................................................................
; In    r0, r1 = cardinals

; Out   flags set on r0 - r1

hs_CardinalCMP

        CMP     r0, r1
354 355
        MSRCS   CPSR_f, #C_bit      ; CS -> GE (nv)
        MSRCC   CPSR_f, #N_bit      ; CC -> LT (Nv)
Kevin Bracey's avatar
Kevin Bracey committed
356
        MOV     pc, lr
Neil Turton's avatar
Neil Turton committed
357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395

; +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
; In    r0, r1 -> integers

; Out   flags set on (*r0) - (*r1)

hs_IntegerPtrCMP

        LDR     r0, [r0]
        LDR     r1, [r1]

; .............................................................................
; In    r0, r1 = integers

; Out   flags set on r0 - r1

hs_IntegerCMP

        CMP     r0, r1
        MOV     pc, lr

; +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
; Case-insensitive string comparison

; In    r0, r1 -> strings - CtrlChar terminated (NB. Must be same CtrlChar !)

; Out   flags set on (char *)(r0) - (char *)(r1) compare

hs_StringCMP ROUT

10      LDRB    r2, [r0], #1
        LowerCase r2, r12
        LDRB    r3, [r1], #1
        LowerCase r3, r12
        CMP     r2, r3                  ; Differ ?
        MOVNE   pc, lr                  ; GE or LT
        CMP     r2, #space-1            ; Finished ?
        BHI     %BT10

Kevin Bracey's avatar
Kevin Bracey committed
396 397
        CMP     r2, r2                  ; return EQ (also GE)
        MOV     pc, lr
Neil Turton's avatar
Neil Turton committed
398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414

; +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
; Case-sensitive string comparison

; In    r0, r1 -> strings - CtrlChar terminated (NB. Must be same CtrlChar !)

; Out   flags set on (char *)(r0) - (char *)(r1)

hs_StringSensCMP ROUT

10      LDRB    r2, [r0], #1
        LDRB    r3, [r1], #1
        CMP     r2, r3                  ; Differ ?
        MOVNE   pc, lr                  ; GE or LT
        CMP     r2, #space-1            ; Finished ?
        BHI     %BT10

Kevin Bracey's avatar
Kevin Bracey committed
415 416
        CMP     r2, r2                  ; return EQ (also GE)
        MOV     pc, lr
Neil Turton's avatar
Neil Turton committed
417 418 419 420 421 422

; +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

        LTORG

        END