- 15 Jul, 2023 1 commit
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Cameron Cawley authored
Version 0.61. Tagged as 'ResEd-0_61'
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- 11 Aug, 2021 1 commit
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Timothy E Baldwin authored
* Remove definition of `MAKE`. * Replace `${MAKE}` with `${MAKE} -E` to reflect variable change. * Create a copy of `MFLAGS` without any `-y` option as `MFLAGS2`. * Replace references to `MFLAGS` with `MFLAGS2`. Tested on many builds without any binary change. Version 0.60. Not tagged
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- 08 Feb, 2020 1 commit
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Robert Sprowson authored
A writable whose default text is deleted but whose length was set would fault when the Resource file was subsequently reloaded. window/gui.c: Adjust logic to only call strlen() on non-NULL strings. misc/gui.c, menu/gui.c: Copy similar fix to these files. Fixes issue described https://www.riscosopen.org/forum/forums/4/topics/15011 Version 0.60. Tagged as 'ResEd-0_60'
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- 26 Aug, 2018 1 commit
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Robert Sprowson authored
common/dmalloc.c: use the _ trick for debug macro arguments common/dragdrop.c: don't write through a potentially NULL pointer common/registry.c: don't leak the old memory if realloc() fails menu/menuedit.c: reorganise error exit to not dereference NULL palette misc/object.c: don't leak 'def' on error shell/dragdrop.c: really set the claimref to zero, not the pointer to the claimref shell/main.c: don't leak the old memory if realloc() fails window/gadget.c: don't leak 'new' on error window/windowedit.c: reorganise error exit to not dereference NULL palette Found by cppcheck static analysis. Version 0.59. Tagged as 'ResEd-0_59'
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- 20 Dec, 2015 1 commit
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Robert Sprowson authored
The fix to the gadget Palette started from an older version of ResEd, so the TreeView and Tabs gadgets were missing. Reapply fix from ResEd-0_57 starting with the right Palette this time. Should fix issue from https://www.riscosopen.org/forum/forums/11/topics/3781 Version 0.58. Tagged as 'ResEd-0_58'
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- 09 Nov, 2015 1 commit
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Robert Sprowson authored
menu/props.c: A missing 'return' would cause the key handler to fall through to the end of the function and attempt to pass the caret to the dbox that was just closed (and set to NULL). window/gadget.c: Quit if strloc is NULL, before dereferencing it to find if strloc is an empty string. shell/document.c: An overly cunning for loop construction would cause a NULL pointer dereference every redraw attempt when there were no objects in the document. The termination statement needs to be evaluated (when doc->numresources is 0) before trying to access the doc->mapping member. Loops unjumbled. misc/object.c: Recoded if/else to switch case for REF_STR and REF_MSG fix up, then just copied the same fix from window/gadget.c in the same place. window/format.h: Added a note that WimpIconTemplate is actually referring to a Button gadget. Resources/Window/Palette The button gadget in the gadget palette was incorrect - it specified a NULL pointer for the StringReference for the validation string option, but gave it a length of 1. Now zero. window/gui.c Fallout from the duff button gadget is that all Res files created to date with an empty validation string would not be recognised as empty by gui_load_len_field() and attempt to strlen(NULL). To handle that, a NULL with a length of 0 or 1 is now considered empty, and will subsequently be saved out with a length of 0. Tested by making a Res file with 1 of each object type, and randomly prodding round in all their dialogues, and a Window object with 1 of each gadget, and doing likewise. Version 0.57. Tagged as 'ResEd-0_57'
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- 23 Aug, 2014 1 commit
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Robert Sprowson authored
Bound the pointer to the screen, not the dragged file icon, so that when reaching the bottom of the screen the iconbar can pop to the top. Matches other use of DragASprite within ResEd which also has b7+b6. Version 0.56. Tagged as 'ResEd-0_56'
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- 24 Jul, 2014 1 commit
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Robert Sprowson authored
Use NoMem global message to say there isn't enough memory. Built and briefly tested. Version 0.55. Tagged as 'ResEd-0_55'
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- 21 Jul, 2013 1 commit
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Robert Sprowson authored
Presumably the messages were edited in an editor that trims whitespace off the end of lines? Version 0.54. Tagged as 'ResEd-0_54'
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- 14 Jan, 2012 1 commit
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Steve Revill authored
Version 0.53. Tagged as 'ResEd-0_53'
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- 19 Apr, 2011 2 commits
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Rik Griffin authored
Version 0.52. Not tagged
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Rik Griffin authored
Version 0.52. Tagged as 'ResEd-0_52'
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- 26 Jun, 2009 1 commit
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Ben Avison authored
Detail: Iyonix-themed application directory sprites are now available in addition to the old Morris4 ones, and are selected based upon the UserIF build variable. Admin: Tested in a Tools CD build. Retagged as 'ResEd-0_51'
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- 13 Nov, 2007 2 commits
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Steve Revill authored
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Steve Revill authored
Detail: Tweaked various makefiles and scripts to make it build correctly. Admin: Tested on IYONIX RO511. Loads to iconbar. No further testing. Version 0.51. Tagged as 'ResEd-0_51'
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- 18 Oct, 2007 2 commits
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Andrew Hodgkinson authored
Detail: The ResEd build system uses WinEdit in a command line form to do some of its build work. It used to use a local 26-bit copy in Resources, but now uses the 32-bit neutral up to date version provided by the build system. The local copy is no longer needed; deleted. Admin: Tested on Iyonix under prototype Batch Two build environment.
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Andrew Hodgkinson authored
Detail: Local WinEdit (to be removed shortly) is a 26-bit copy. The build system contains a more modern 32-bit neutral version. Admin: Tested on Iyonix with prototype Batch Two build environment.
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- 24 Jun, 2003 3 commits
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Robert Sprowson authored
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Robert Sprowson authored
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Robert Sprowson authored
Fix report from customer that when saving a selection from within the main window the titlebar gets changed to the name of the selection - thus leaving the file on disc inconsistent with the one open on screen. Version 0.50. Tagged as 'ResEd-0_50'
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- 23 Jun, 2003 1 commit
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Kevin Bracey authored
Tweak to !Run file to RMEnsure a proper ToolAction module. This was released in Oct 2002,kind of missed the check in bit though... Version 0.49. Tagged as 'ResEd-0_49'
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- 04 Jun, 2001 1 commit
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Stewart Brodie authored
Version 0.48. Tagged as 'ResEd-0_48'
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- 06 Jul, 2000 1 commit
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Paul Skirrow authored
Detail: ResEd needs the Toolaction module to be able to render sprites in Toolaction gadgets. The !Run file now RMloads the Toolaction module if not already loaded. Admin: Tested on RISC OS 3.70 (note this fault probably doesn't occur on RISC OS 4 machines which have Toolaction in ROM). Version 0.47. Tagged as 'ResEd-0_47'
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- 04 Jun, 1999 1 commit
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Stewart Brodie authored
Window editor's window prototype has been corrected to set the reserved byte 39 of the Wimp window header (in Window and Toolbar objects) to zero. Version 0.46. Tagged as 'ResEd-0_46'
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- 03 Sep, 1998 1 commit
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Stewart Brodie authored
Resource window redraws in left-to-right, top-to-bottom order. Detail: * The shell now plots the resource icons in the file display window left to right and then top-to-bottom. Aesthetically, this is much more pleasing than having it dot around at random. * Co-ordinate alignment is controlled by ResEd$Options. If this variable exists and contains "-align <number>" then <number> is taken as rounding resolution - 4 by default. This is required for some Res files which need higher resolution. If <number> is not a power of two, the default value will be used. Added mainly for benefit of on-screen keyboard. * Gadgets in Window objects are written out to the Res file in component ID order, which allows applications to attempt to arrange the redraw order of gadgets (even though redraw order is not guaranteed in Window or the Wimp). Added mainly for benefit of Ursula !Configure. Caveat: Any Res files edited with a higher resolution (ie. smaller -align value) must not be loaded into a version of ResEd which is running with a lower resolution because the CSEs will re-align the gadgets when the Res file is loaded. It is recommended that -align is not used except where specifically required for NC/STB projects and that sufficient documentation is supplied warning about editing the Res file. Different align values absolutely should not be used for desktop applications. Admin: Built from clean, verified that it works. Version 0.45. Tagged as 'ResEd-0_45'
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- 16 Jun, 1998 1 commit
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Stewart Brodie authored
* Ability to edit the Topmost-window flag (bit 23) in Window editor added, * Interactive help added for ToolAction editor window. * Default ToolAction gadget template altered so that it is not invisible in the gadget palette window. * Box around external gadgets in Window display is not a fault in ResEd - you need Window-1_53 or later to fix this bug in Window_PlotGadget. Version 0.44. Tagged as 'ResEd-0_44'
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- 05 Jun, 1998 2 commits
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Stewart Brodie authored
Capability to edit ToolAction gadgets properly added. ResEd understands both the old 60 byte ToolAction gadgets and the new 76 byte versions. It upgrades the older ones to the newer format when the Window is first edited. The Misc editor also knows how to edit new versions of the ProgInfo object (the ones with web site buttons). Altered version number and build date maintenance so it uses the VersionNum file managed by srccommit instead of being hidden away in the source structure. !Run file error messages sanitised and made more consistent. Makefile structure improved and static dependency information made at least as strict as necessary to ensure correct rebuilds. Version 0.43. Tagged as 'ResEd-0_43'
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Stewart Brodie authored
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- 03 Jun, 1998 1 commit
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Stewart Brodie authored
RISC OS Version 0.42. Build structure rationalised.
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