"Components/ROOL/BCM2835Pico" did not exist on "893a0e72a1b05df012b7d8562569911dd81c40fc"

Steve Revill
authored
BootFX happened to be the module _before_ Squash, which was an ironic choice when it came to adding support for squashed sprite files. Now it's just _after_ Squash. Version 6.00. Tagged as 'BuildSys-6_00'