- 13 Oct, 2013 1 commit
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Jeffrey Lee authored
Detail: hdr/Sprite - Add OS_SpriteOp 38 (CreateRemoveAlpha), for converting between 1bpp masks, alpha masks, and alpha channels Admin: Tested on BB-xM Version 2.35. Tagged as 'HdrSrc-2_35'
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- 06 Aug, 2013 1 commit
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Jeffrey Lee authored
Detail: hdr/Macros - Add ColourConv macro to convert &BBGGRRxx palette entries to any sensible true-colour pixel format hdr/Sprite - Add definition of the new RISC OS 5 style sprite mode word format. Revise "new" 3.5 style format to include the wide mask flag introduced by ROL. Define new sprite types for ROL-compatible 64K sprites and new RISC OS 5 sprites. Admin: Tested in OMAP3 ROM build on BB-xM Part of an implementation of the Extended Framebuffer Format spec: http://www.riscosopen.org/wiki/documentation/show/Extended%20Framebuffer%20Format%20Specification Version 2.31. Tagged as 'HdrSrc-2_31'
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- 05 Nov, 1996 1 commit
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Neil Turton authored
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