1. 14 Jul, 2021 1 commit
    • Jeffrey Lee's avatar
      Crunch ROM icon sprites · e62f3580
      Jeffrey Lee authored
      Save around 50KB of ROM space by converting the icon sprites to use RISC
      OS 3.5 mode words instead of numbered modes, reducing the size of the
      mask data to around a quarter of its old value.
      
      Tested in IOMD ROM, with boot sequence disabled (to ensure the ROM
      sprites get used).
      
      Version 5.82. Tagged as 'Wimp-5_82'
      e62f3580
  2. 17 Aug, 2019 1 commit
  3. 15 Nov, 2014 1 commit
    • Robert Sprowson's avatar
      Add ptr_drop to the sprite pool · 50028941
      Robert Sprowson authored
      This is a left handed pointer to signify a drag and drop operation in progress.
      The sprite makes use of the mask to define the hotspot to be the tip of the arrow, for Wimp/SpriteExtends that understand that.
      
      Propagated the hotspot definition on ptr_write to the other sprite sets, previously it was only in the Iyonix theme.
      Missing ptr_menu and friends added to Morris theme.
      Made file_ffb more distinct from the other system files in Ursula theme.
      
      Version 5.47. Tagged as 'Wimp-5_47'
      50028941
  4. 06 Sep, 2012 1 commit
  5. 01 Sep, 2012 1 commit
  6. 14 Apr, 2011 1 commit
  7. 31 Mar, 2003 1 commit
  8. 20 Jan, 2003 1 commit
  9. 28 Nov, 2002 1 commit
  10. 30 Oct, 2002 1 commit
    • Ben Avison's avatar
      Merged in RISC OS 4.02 changes (including ROM patches). Also som bugfixes. · 3b1e336c
      Ben Avison authored
      Detail:
        RISC OS 4 changes:
        * Font blending for desktop font (based on NC code, but now configurable)
        * 3-D window/menu/iconbar borders
        * Textured menu backgrounds
        * Loss of rubout box in unfilled text+sprite icons
        * *WimpVisualFlags controls various aspects of cosmetic changes above
        * Iconise button "slot" glyph slightly shorter (but only adopted in the RO400
          Resource directory)
        * Command window has front-window flag set
        * Byte at +39 of the window block has gained two new flag bits:
            bit 2 set => this window must never be given a 3D border
            bit 3 set => this window must always be given a 3D border
            (note that ResEd erroneously created windows with both bits set,
            this case is treated as though both bits were clear)
        * Another two colour specifiers on the end of C validation string command
          for icons controls the foreground and background colours to be used when
          the icon is selected
        * Pointer shape is correctly reprogrammed by the creation of icon
          underneath it
        * Full stops in writable icons are treated the same as spaces from the
          point of view of cursor navigation
        * spritesize routine returns a size of 0 if the sprite didn't exist
          (probably fixes some rendering problems)
        * Adjust-click on back icon brings window to front
        My changes:
        * DeleteRight turned on
        * Icon bar title background is set to default in all resource sets (avoids
          translation table recalc)
        * Error box title now cream across all resource sets
        * RISC OS 4 changes made 32-bit compatible / high addresses safe
        * Undocumented FullIconClipping option disabled
        * Command help made consistent for internationalised and non-
          internationalised builds
        * WimpVisualFlags defaults made sensible
        * Menu side width affected by ThreeD option at *run* time not assemble time
        * Right-clicking on menus with writable items no longer data aborts
        * Auto-opened menus are now at RHS of current icon (matches RISC OS 3.1)
        * Colour menus were knackered unless menu tiling was enabled
        * Fixed a bug whereby adding messages to a task that wanted all messages
          actually caused it to lose all other messages. The RISC OS 4 fix for
          this didn't work
        * Fixed bug introduced in version 4.76: tasks that wanted no messages got
          all of them
        * Autoscrolling is updated every 8 cs rather than every 12 cs
        * Added menu texture to pre-RISC OS 4 sprites files
      Admin:
        Tested on Tungsten.
      
      Version 4.78. Tagged as 'Wimp-4_78'
      3b1e336c
  11. 23 Oct, 2002 1 commit
    • Ben Avison's avatar
      Given a good thrashing. · c8e139f1
      Ben Avison authored
      Detail:
        All pointers passed to the Wimp (mode selectors, menus, sprite areas,
        palettes, pollwords, validation strings, message lists, routines etc etc)
        in any of its APIs can now be anywhere within the 32-bit address range.
        In general, whenever "<= 0" was accepted as a null condition, the value
        must now be either 0 or -1. It should also be tolerant of system memory
        areas (supervisor stack and RMA) being in the top half of memory.
        Also:
        * Default next slot now a build option - Ursula builds (eg Tungsten) use
          1024K instead of 640K
        * Ursula builds no longer have a build variant in the help string
        * Autosenses ROM location
        * CR-LFs in *Configure messages replaced with LF-CRs
        * Added Iyonix resources (currently based on Morris4)
        * Morris4 sprites files have gained file_lxa, small_lxa, file_unf,
          small_unf and lo!help sprites
        * Ursula sprites files have gained lo!help sprites
        * *WimpSlot can take memory sizes in megabytes or gigabytes
      Admin:
        Tested on a "traditional" memory-mapped Tungsten.
      
      Version 4.76. Tagged as 'Wimp-4_76'
      c8e139f1
  12. 13 May, 1997 1 commit
  13. 08 May, 1997 1 commit